# Supplemental material for Simulating the structure and texture of solid wood

Albert Julius Liu | Zhao Dong | Miloš Hašan | Steve Marschner
Cornell University | Autodesk, Inc. | Autodesk, Inc. | Cornell University

## Table with mixed woods

Table by Matthew Crossley. Microscope by Gary Butcher. Knife by Charles Haughey.

## Rendered curly maple with orbiting light source

## Parameter tuning process

## Distortions

Videos of the four distortions of Figure 16 of the paper can be found in this subpage.

Example renderings of the four combinations of displacement in the $r$ versus $\theta$ directions, and placing the input texture on the radial plane versus on the Archimedean spiral. The rendered cut is tangential on the left side and near-radial on the right side. Figure is exaggerated and other features are simplified for exposition.

## Figured maple

Rendered examples of curly and quilted maple can be found in this subpage.

## Autodesk Fusion 360 Gallery

More examples of solid wood can be found in the Autodesk Fusion 360 Gallery. Note however that the gallery contains a mixture of wood rendered using our method and wood rendered using conventional 2D textures from photographs. Our solid wood texture is of course available in Fusion 360 itself.