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CHI 2017 Student Game Competition

SGC01

Reduct: A Puzzle Game for Children About Evaluating Code (Page 202)
Ian Arawjo, Cornell University
David Li, Cornell University
Kevin Ma, Cornell University

 

SGC02

You Better Eat to Survive! Exploring Edible Interactions in a Virtual Reality Game (Page 206)
Peter Arnold, RMIT University & University of Munich (LMU)

 

SGC03

Phantasm: Using Player Communication as Key Source of Gameplay (Page 210)
James Bonnyman, University of Ontario Institute of technology
James E.M. Conrad, University of Ontario Institute of Technology
Jordan M. Culver, University of Ontario Institute of Technology
Vincent Ho, University of Ontario Institute of Technology
Jacob T. Robart, University of Ontario Institute of Technology
Stephen A. J. Thompson, University of Ontario Institute of Technology
Alvan E. Tjandra, University of Ontario Institute of Technology

 

SGC04

 

Geometris: A Collaborative Embodied Geometry Game (Page 214)
Elena Duran, University of California, Berkeley
Ganesh V. Iyer, University of California, Berkeley
Leah F. Rosenbaum, University of California, Berkeley

 
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SGC05

 

ARES: An Application of Impossible Spaces for Natural Locomotion in VR (Page 218)
Amit Garg, Georgia Institute of Technology
Joshua A. Fisher, Georgia Institute of Technology
Wesley Wang, Georgia Institute of Technology
Karan Pratap Singh, Georgia Institute of Technology

 

SGC06

Party Animals: Creating Immersive Gaming Experience for Physically Co-present VR and Non-VR Players (Page 222)
Ming-Wei Hsu, National Taiwan University
Te-Yen Wu, National Taiwan University
Yu-Chian Wu, National Taiwan University
Yu-An Chen, National Taiwan University
Yu-Chih Lin, National Taiwan University
Pin-Sung Ku, National Taiwan University

 

SGC07

Designing Multi-Gateway Interactions in a Multi-Player Strategy Game (Page 226)
Filipa Nóbrega, University of Madeira
Eduardo Gomes, University of Madeira
Harry Vasanth, Madeira Interactive Technologies Institute & University of Madeira
Henrique Ferreira, University of Madeira
Vanessa Cesário, Madeira Institute of Technology & University of Porto
Paulino Caetano, University of Madeira
Paulo Mendez, University of Madeira
Jéssica De Pontes, University of Madeira
Gian Spicci, Carnegie Mellon University & Madeira Institute of Technology

 
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SGC08

Way Out: A Multi-Layer Panorama Mobile Game Using Around-Body Interactions (Page 230)
Shan-Yuan Teng, National Taiwan University
Mu-Hsuan Chen, National Taiwan University
Yung-Ta Lin, National Taiwan University

 

SGC09

What.Hack: Learn Phishing Email Defence the Fun Way (Page 234)
Zikai Alex Wen, Cornell University
Yiming Li, Cornell University
Reid Wade, Cornell University
Jeffrey Huang, Cornell University
Amy Wang, Cornell University