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CHI 2019 Compilation Author Index
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Best Paper: Awarded by the Best Paper committee to the top 1% of submissions.
Honorable Mention: Awarded by the program committee to the top 5% of submissions.
Iacovides, Ioanna, University of York
Paper 223 ~ The Role of Gaming During Difficult Life Experiences
Iannopollo, Antonio, University of California, Berkeley
Paper 283 ~ Beyond Schematic Capture: Meaningful Abstractions for Better Electronics Design Tools
Igarashi, Takeo, The University of Tokyo
LBW0165 ~ Extending Discrete Verbal Commands with Continuous Speech for Flexible Robot Control
Iivari, Netta, University of Oulu
Paper 396 ~ Power Struggles and Disciplined Designers "" A Nexus Analytic Inquiry on Cross-Disciplinary Research and Design
Ijaz, Kiran, The University of Sydney
INT043 ~ Immersive VR Exergames for Health and Wellbeing
IJsselsteijn, Wijnand A., Eindhoven University of Technology
Paper 670 ~ Beyond Behavior: The Coach"™s Perspective on Technology in Health Coaching
Paper 702 ~ Caring for Vincent: A Chatbot for Self-Compassion
LBW2414 ~ Is Seeing Believing? The Effect of Morphological Congruent Visual Feedback on Mediated Touch Experience
Ikeda, Daizo, NTT DOCOMO
Paper 365 ~ ZeRONE: Safety Drone with Blade-Free Propulsion
Ikematsu, Kaori, Ochanomizu University
LBW0223 ~ Ohmic-Sticker: Force-to-Motion Type Input Device for Capacitive Touch Surface
Im, Hyejin, Tufts University
Paper 79 ~ DataSelfie: Empowering People to Design Personalized Visuals to Represent Their Data
Indo, Takuya, Nippon Telegraph and Telephone Corporation
LBW2215 ~ FabAuth: Printed Objects Identification Using Resonant Properties of Their Inner Structures
Inkpen, Kori, Microsoft
Paper 3 ~ Guidelines for Human-AI Interaction
W09 ~ Where is the Human? Bridging the Gap Between AI and HCI
Inman, Sarah, University of Washington
Paper 278 ~ "Beautiful Seams": Strategic Revelations and Concealments
Inoue, Tomoo, University of Tsukuba
LBW1216 ~ Using a Conversational Agent to Facilitate Non-native Speaker's Active Participation in Conversation
Inzlicht, Michael, University of Toronto
Paper 131 ~ Self-Control in Cyberspace: Applying Dual Systems Theory to a Review of Digital Self-Control Tools
Ioannidis, Yannis, University of Athens & ATHENA Research Center
LBW0179 ~ Designing Performative, Gamified Cultural Experiences for Groups
Ioannou, Christos, University of Bath
Paper 158 ~ Virtual Performance Augmentation in an Immersive Jump & Run Exergame
Iodice, Michele, Ultrahaptics Ltd
INT006 ~ Three-in-one: Levitation, Parametric Audio, and Mid-Air Haptic Feedback
Ion, Alexandra, Hasso Plattner Institute, University of Potsdam
Paper 647 ~ Understanding Metamaterial Mechanisms
VS08 ~ TrussFormer: 3D Printing Large Kinetic Structures
Ip, Jessica, University of British Columbia
Paper 558 ~ Haptipedia: Accelerating Haptic Device Discovery to Support Interaction & Engineering Design
Ipakchian Askari, Sima, Eindhoven University of Technology
Iqbal, Shamsi T., Microsoft Research
Paper 264 ~ An Exploration of Speech-Based Productivity Support in the Car
Paper 19 ~ Casual Microtasking: Embedding Microtasks in Facebook
Paper 185 ~ Sketching NLP: A Case Study of Exploring the Right Things To Design with Language Intelligence
Irani, Lilly, University of California, San Diego
Paper 97 ~ Ways of Knowing When Research Subjects Care
Irani, Pourang, University of Manitoba
Paper 368 ~ An Analytic Model for Time Efficient Personal Hierarchies
Paper 102 ~ Finding Information on Non-Rectangular Interfaces
Paper 501 ~ PinchList: Leveraging Pinch Gestures for Hierarchical List Navigation on Smartphones
Iravantchi, Yasha, Carnegie Mellon University
Paper 15 ~ BeamBand: Hand Gesture Sensing with Ultrasonic Beamforming
Paper 276 ~ Interferi: Gesture Sensing using On-Body Acoustic Interferometry
Irlitti, Andrew, University of South Australia
Paper 228 ~ On the Shoulder of the Giant: A Multi-Scale Mixed Reality Collaboration with 360 Video Sharing and Tangible Interaction
Irmscher, Diana, LMU Munich
LBW0244 ~ Can Privacy-Aware Lifelogs Alter Our Memories?
Isbister, Katherine, University of California, Santa Cruz
Paper 33 ~ Designing 'True Colors': A Social Wearable that Affords Vulnerability
Paper 678 ~ Making Sense of Human-Food Interaction
Paper 564 ~ Shaping Pro-Social Interaction in VR: An Emerging Design Framework
W23 ~ All the World (Wide Web)'s a Stage: A Workshop on Live Streaming
INT011 ~ 'In the Same Boat', A Game of Mirroring Emotions for Enhancing Social Play
LBW0175 ~ Translating Affective Touch into Text
Ishii, Hiroshi, Massachusetts Institute of Technology
LBW0188 ~ AUFLIP - An Auditory Feedback System Towards Implicit Learning of Advanced Motor Skills
LBW1411 ~ Auto-Inflatables: Chemical Inflation for Pop-Up Fabrication
Award Talk ~ SIGCHI Lifetime Research Award Talk: Making Digital Tangible
LBW1114 ~ SociaBowl: A Dynamic Table Centerpiece to Mediate Group Conversations
panel02 ~ The Future of Tangible User Interfaces
Ishii, Rio Anthony, University of Washington
Paper 587 ~ Group Interactions in Location-Based Gaming: A Case Study of Raiding in Pokmon GO
Ishikawa, Masatoshi, University of Tokyo
INT021 ~ Dynamic Depth-of-Field Projection for 3D Projection Mapping
Islam, Schinria, University of California, Berkeley
LBW1214 ~ Finsta: Creating "Fake" Spaces for Authentic Performance
Ismail, Azra, Georgia Institute of Technology
Paper 99 ~ Empowerment on the Margins: The Online Experiences of Community Health Workers
alt12 ~ Bringing Shades of Feminism To Human-Centered Computing
Isomoto, Toshiya, University of Tsukuba
LBW0224 ~ One-handed Rapid Text Selection and Command Execution Method for Smartphones
Itoh, Takayuki, Ochanomizu University
LBW1518 ~ Interactive Lyric Translation System: Implementation and Experiments
Iyer, Rahul N., University of Waterloo
Paper 187 ~ Automating the Intentional Encoding of Human-Designable Markers
Iyer, Shankar, Facebook
Paper 67 ~ When Do People Trust Their Social Groups?