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CHI 2019 Compilation Author Index
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Best Paper: Awarded by the Best Paper committee to the top 1% of submissions.
Honorable Mention: Awarded by the program committee to the top 5% of submissions.
Vaccaro, Kristen, University of Illinois at Urbana-Champaign
Paper 494 ~ User Attitudes towards Algorithmic Opacity and Transparency in Online Reviewing Platforms
Vachher, Shubh, Tsinghua University
Paper 705 ~ HandSee: Enabling Full Hand Interaction on Smartphone with Front Camera-based Stereo Vision
Vafeas, Antonis, University of Bristol
Paper 378 ~ Voice User Interfaces in Schools: Co-designing for Inclusion with Visually-Impaired and Sighted Pupils
Vaidya, Tavish, Georgetown University
Paper 525 ~ Does Being Verified Make You More Credible? Account Verification's Effect on Tweet Credibility
Vail, Sally, Agriculture and Agri-Food Canada
Paper 555 ~ Improving Early Navigation in Time-Lapse Video with Spread-Frame Loading
Vainio, Teija, University of Tampere
CS30 ~ Towards Novel Urban Planning Methods -- Using Eye-tracking Systems to Understand Human Attention in Urban Environments
Vaish, Rajan, Snap Inc.
Paper 421 ~ Analyzing the Use of Camera Glasses in the Wild
Paper 26 ~ Impact of Contextual Factors on Snapchat Public Sharing
Vaithianathan, Rhema, Auckland University of Technology
Paper 41 ~ Toward Algorithmic Accountability in Public Services: A Qualitative Study of Affected Community Perspectives on Algorithmic Decision-making in Child Welfare Services
Valencia, Stephanie, Carnegie Mellon University
Paper 314 ~ "Occupational Therapy is Making": Clinical Rapid Prototyping and Digital Fabrication
Vallat, Alexander, Imperial College
LBW1316 ~ MementoKey: Keeping Passwords in Mind
Vallee, Jason, University of Chicago
Paper 552 ~ How Users Interpret Bugs in Trigger-Action Programming
Vallgårda, Anna, IT University of Copenhagen
W12 ~ The Challenges of Working on Social Robots that Collaborate with People
van As, Nena, Technical University of Eindhoven
Paper 702 ~ Caring for Vincent: A Chatbot for Self-Compassion
van Berkel, Niels, The University of Melbourne
Paper 51 ~ Context-Informed Scheduling and Analysis: Improving Accuracy of Mobile Self-Reports
van de Werff, Thomas, Eindhoven University of Technology
Paper 410 ~ Design Considerations for Interactive Office Lighting: Interface Characteristics, Shared and Hybrid Control
Van de Zande, Tyson, Carnegie Mellon University
Paper 37 ~ Geodesy: Self-rising 2.5D Tiles by Printing along 2D Geodesic Closed Path
Van den Bogaert, Lawrence, KU Leuven
LBW1415 ~ Grasping the Future: Identifying Potential Applications for Mid-Air Haptics in the Home
LBW0283 ~ Invisible Touch: How Identifiable are Mid-Air Haptic Shapes?
van der Kamp, Michael, University of Saskatchewan
van Dierendonck, Roland, Studio Roland van Dierendonck
LBW1619 ~ Moldy Ghosts and Yeasty Invasions: Glitches in Hybrid Bio-Digital Games
van Dijk, Bart, Eindhoven University of Technology
LBW2517 ~ Discovering Users for Technical Innovations through Systematic Matchmaking
van Dongen, Pauline, Eindhoven University of Technology
Paper 519 ~ Encoding Materials and Data for Iterative Personalization
van Essen, Harm, Eindhoven University of Technology
Van Gemert-Pijnen, Lisette J.E.W.C, University of Twente
Paper 135 ~ Putting the Value in VR: How to Systematically and Iteratively Develop a Value-Based VR Application with a Complex Target Group
van Genabith, Josef, Saarland University
Paper 231 ~ Multi-Modal Approaches for Post-Editing Machine Translation
Van Horne, Katie, University of Colorado Boulder
CS17 ~ Designing an Informal Learning Curriculum to Develop 3D Modeling Knowledge and Improve Spatial Thinking Skills
Van Kleek, Max, University of Oxford
Paper 106 ~ `I make up a silly name': Understanding Children's Perception of Privacy Risks Online
Paper 131 ~ Self-Control in Cyberspace: Applying Dual Systems Theory to a Review of Digital Self-Control Tools
van Lotringen, Charlotte, Eindhoven University of Technology & Utrecht University
van Turnhout, Koen, HAN University of Applied Sciences
LBW1317 ~ Dispelling the Blunt Perception of Social Technology
Van Waardhuizen, Michael, Microsoft
CS29 ~ Explorations on Single Usability Metrics
Vande Moere, Andrew, KU Leuven
LBW1413 ~ Material Sketching: Towards the Digital Fabrication of Emergent Material Effects
Vandenberg, Jessica, North Carolina State University
Paper 428 ~ A Field Study of Teachers Using a Curriculum-integrated Digital Game
Vanis, Michail, Goldsmiths, University of London
Paper 302 ~ My Naturewatch Camera: Disseminating Practice Research with a Cheap and Easy DIY Design
VanValkenburg, MaryAnn, Worcester Polytechnic Intstitute
Paper 512 ~ Evaluating Preference Collection Methods for Interactive Ranking Analytics
Varela, Paula, Nofima
Paper 500 ~ Unintended Consonances: Methods to Understand Robot Motor Sound Perception
Varghese, Delvin, Newcastle University
Paper 437 ~ Our Story: Addressing Challenges in Development Contexts for Sustainable Participatory Video
Vargo, Andrew W., The Kyoto College of Graduate Studies for Informatics
Paper 464 ~ Continuous Alertness Assessments: Using EOG Glasses to Unobtrusively Monitor Fatigue Levels In-The-Wild
Varshney, Amitabh, University of Maryland, College Park
Paper 685 ~ Geollery: A Mixed Reality Social Media Platform
INT040 ~ Experiencing a Mirrored World with Geotagged Social Media in Geollery
Vasalou, Asimina, University College London
Paper 582 ~ What"™s Missing: The Role of Instructional Design in Children's Games-Based Learning
INT010 ~ Towards Evidence-informed Design Principles for Adaptive Reading Games
LBW1122 ~ Youth Concerns and Responses to Self-Tracking Tools and Personal Informatics Systems
Vasconcelos, Dino, ITI/LARSyS & Madeira Interactive Technologies Institute
LBW0161 ~ MyTukxi: Low Cost Smart Charging for Small Scale EVs
Vasconcelos, Marisa, IBM Research Brazil
Paper 90 ~ The Effect of Co-located Audiences on User Experience with Conversational Interfaces in Physical Spaces
Vasey, Eric, Michigan Technological University
LBW1111 ~ Informal STEAM Education Case Study: Child-Robot Musical Theater
Vashistha, Aditya, University of Washington
Paper 169 ~ ReCall: Crowdsourcing on Basic Phones to Financially Sustain Voice Forums
Paper 72 ~ Threats, Abuses, Flirting, and Blackmail: Gender Inequity in Social Media Voice Forums
Sym02 ~ HCI Across Borders and Intersections
Vassos, Stavros, Helvia Technologies
Paper 627 ~ Transformation through Provocation?: Designing a "˜Bot of Conviction"™ to Challenge Conceptions and Evoke Critical Reflection
Vasudeva, Anusha, Georgia Institute of Technology
alt12 ~ Bringing Shades of Feminism To Human-Centered Computing
Vatavu, Radu-Daniel, University Ştefan cel Mare of Suceava
Paper 215 ~ Stroke-Gesture Input for People with Motor Impairments: Empirical Results & Research Roadmap
Paper 224 ~ The Dissimilarity-Consensus Approach to Agreement Analysis in Gesture Elicitation Studies
Vayanou, Maria, University of Athens & Content Management in Culture P.C.
LBW0179 ~ Designing Performative, Gamified Cultural Experiences for Groups
Vaziripour, Elham, Brigham Young University
Paper 93 ~ I Don't Even Have to Bother Them! Using Social Media to Automate the Authentication Ceremony in Secure Messaging
Veale, Michael, University College London
W09 ~ Where is the Human? Bridging the Gap Between AI and HCI
Veas, Eduardo, Graz University of Technology & Know Center
Paper 235 ~ Optimising Encoding for Vibrotactile Skin Reading
Veeramachaneni, Kalyan, Massachusetts Institute of Technology
Paper 681 ~ ATMSeer: Increasing Transparency and Controllability in Automated Machine Learning
Vega Gálvez, Tomás, Massachusetts Institute of Technology
LBW2310 ~ Byte.it: Discreet Teeth Gestures for Mobile Device Interaction
Veinberg, Anne, Leiden University
Paper 30 ~ Failing with Style: Designing for Aesthetic Failure in Interactive Performance
Veinot, Tiffany C., University of Michigan
Paper 642 ~ Development of a Checklist for the Prevention of Intradialytic Hypotension in Hemodialysis Care: Design Considerations Based on Activity Theory
Velloso, Eduardo, University of Melbourne
Paper 394 ~ A Tale of Two Perspectives: A Conceptual Framework of User Expectations and Experiences of Instructional Fitness Apps
Paper 586 ~ Continuous Evaluation of Video Lectures from Real-Time Difficulty Self-Report
LBW2315 ~ Cognitive Aid: Task Assistance Based On Mental Workload Estimation
Velt, Raphael, Breda University of Applied Sciences
Paper 571 ~ Card Mapper: Enabling Data-Driven Reflections on Ideation Cards
Venn-Wycherley, Megan, Newcastle University
Paper 499 ~ HOPE for Computing Education: Towards the Infrastructuring of Support for University-School Partnerships
Verardi, Loredana, Università di Bari "Aldo Moro"
CS27 ~ Children's Reflection in Action with DIY
Veras, Rafael, University of Ontario Institute of Technology
Paper 541 ~ Saliency Deficit and Motion Outlier Detection in Animated Scatterplots
Verbert, Katrien, KU Leuven
LBW2610 ~ Tell Me What You Know: GDPR Implications on Designing Transparency and Accountability for News Recommender Systems
Verburg, Pepijn, Eindhoven University of Technology
Paper 34 ~ Investigating Slowness as a Frame to Design Longer-Term Experiences with Personal Data: A Field Study of Olly
Verdezoto, Nervo, University of Leicester
W35 ~ New Directions for the IoT: Automate, Share, Build, and Care
W03 ~ Unpacking the Infrastructuring Work of Patients and Caregivers around the World
Verma, Himanshu, University of Fribourg & University of Applied Sciences of Western Switzerland
LBW0126 ~ Engaging Pedestrians in Designing Interactions with Autonomous Vehicles
Vermeeren, Arnold P.O.S., Delft University of Technology
LBW0127 ~ Relevance by Play: An Integrated Framework for Designing Museum Experiences
Vermette, Laton, Simon Fraser University
Paper 318 ~ Freedom to Personalize My Digital Classroom: Understanding Teachers' Practices and Motivations
Vertanen, Keith, Michigan Technological University
Paper 591 ~ VelociWatch: Designing and Evaluating a Virtual Keyboard for the Input of Challenging Text
Vertegaal, Roel, Queen's University
Paper 12 ~ LightBee: A Self-Levitating Light Field Display for Hologrammatic Telepresence
Verweij, David, Northumbria University
DC17 ~ Exploring Future IoT for Families through End User Development: Applying Do-It-Together Practises to Reveal Family Dynamics in Technology Adoption
Vetere, Frank, University of Melbourne
Paper 234 ~ "What's Happening at that Hip?": Evaluating an On-body Projection based Augmented Reality System for Physiotherapy Classroom
Paper 285 ~ Can Mobile Augmented Reality Stimulate a Honeypot Effect? Observations from Santa's Lil Helper
Paper 116 ~ Playing Blind: Revealing the World of Gamers with Visual Impairment
Veuskens, Tom, Hasselt University
Paper 156 ~ JigFab: Computational Fabrication of Constraints to Facilitate Woodworking with Power Tools
Vidler, Andrew, Ninja Theory Ltd
LBW2117 ~ Towards Data-Driven Sword Fighting Experiences in VR
Viegas, Fernanda, Google Brain
Paper 4 ~ Human-Centered Tools for Coping with Imperfect Algorithms During Medical Decision-Making
Vigil-Hayes, Morgan, Northern Arizona University
W27 ~ CHInclusion: Working Toward a More Inclusive HCI Community
LBW2122 ~ Designing a Mobile Game That Develops Emotional Resiliency in Indian Country
Vigo, Markel, University of Manchester
Paper 123 ~ Evaluating the Impact of Pseudo-Colour and Coordinate System on the Detection of Medication-induced ECG Changes
Villar, Nicolas, Microsoft Research
INT003 ~ Physical Programming for Blind and Low Vision Children at Scale
Vinayagamoorthy, Vinoba, BBC R&D
Paper 532 ~ Personalising the TV Experience using Augmented Reality: An Exploratory Study on Delivering Synchronised Sign Language Interpretation
Vinciarelli, Alessandro, University of Glasgow
Paper 595 ~ Automating the Administration and Analysis of Psychiatric Tests: The Case of Attachment in School Age Children
LBW0148 ~ Design-for-error for a Stand-alone Child Attachment Assessment Tool
Vindenes, Joakim, University of Bergen
Paper 569 ~ Participatory Design of VR Scenarios for Exposure Therapy
Vines, John, Northumbria University
Paper 679 ~ Designing for Digital Playing Out
Paper 70 ~ Designing Second-Screening Experiences for Social Co-Selection and Critical Co-Viewing of Reality TV
Paper 630 ~ JourneyCam: Exploring Experiences of Accessibility and Mobility among Powered Wheelchair Users through Video and Data
Paper 379 ~ Programmable Donations: Exploring Escrow-Based Conditional Giving
Paper 251 ~ Recipes for Programmable Money
Paper 84 ~ Understanding the Boundaries between Policymaking and HCI
Vinot, Jean-Luc, University of Toulouse - ENAC
Paper 154 ~ Multi-plié: A Linear Foldable and Flattenable Interactive Display to Support Efficiency, Safety and Collaboration
Viny, Jeremy E., University of Washington
Paper 351 ~ Alternative Avenues for IoT: Designing with Non-Stereotypical Homes
Vishwanath, Aditya, Stanford University
Paper 350 ~ Engaging Lived and Virtual Realities
Vitak, Jessica, University of Maryland, College Park
Paper 307 ~ Privacy and Security Considerations For Digital Technology Use in Elementary Schools
Vitale, Francesco, University of British Columbia
DC18 ~ Designing for Long-term Digital Data Management
Vitek, Olga, Northeastern University
Paper 556 ~ Evaluating Pan and Zoom Timelines and Sliders
Vitrani, Marie-Aude, Sorbonne Université, CNRS, ISIR
Paper 583 ~ Impacts of Telemanipulation in Robotic Assisted Surgery
Viviano, Anthony, Bloomberg L.P.
C08 ~ Professional Presentation Training: Improve the User Experience of your CHI Presentation
Vo, Dong-Bach, University of Glasgow
Vo, Dong-Bach, University of Glasgow & Northumbria University
Voelker, Simon, RWTH Aachen University
Paper 619 ~ ARPen: Mid-Air Object Manipulation Techniques for a Bimanual AR System with Pen & Smartphone
Paper 212 ~ ForceRay: Extending Thumb Reach via Force Input Stabilizes Device Grip for Mobile Touch Input
Paper 488 ~ Springlets: Expressive, Flexible and Silent On-Skin Tactile Interfaces
INT022 ~ Demonstration of Springlets: Expressive, Flexible and Silent On-Skin Tactile Interfaces
INT019 ~ Flowboard: A Visual Flow-Based Programming Environment for Embedded Coding
LBW2115 ~ Off-Surface Tangibles: Exploring the Design Space of Midair Tangible Interaction
Vogel, Daniel, University of Waterloo
Paper 246 ~ An Evaluation of Touch Input at the Edge of a Table
Paper 187 ~ Automating the Intentional Encoding of Human-Designable Markers
Paper 520 ~ Automation Accuracy Is Good, but High Controllability May Be Better
Paper 196 ~ Experimental Analysis of Barehand Mid-air Mode-Switching Techniques in Virtual Reality
Paper 165 ~ HotStrokes: Word-Gesture Shortcuts on a Trackpad
Paper 14 ~ RotoSwype: Word-Gesture Typing using a Ring
Paper 13 ~ TabletInVR: Exploring the Design Space for Using a Multi-Touch Tablet in Virtual Reality
Vogelsang, Jonas, University of Stuttgart
Paper 698 ~ Effect of Orientation on Unistroke Touch Gestures
Voichick, Finn, Washington University in St. Louis
LBW0158 ~ Methods for Investigating Mental Models for Learners of APIs
Voida, Stephen, University of Colorado
Paper 133 ~ Visually Encoding the Lived Experience of Bipolar Disorder
Voit, Alexandra, University of Stuttgart
Paper 507 ~ Online, VR, AR, Lab, and In-Situ: Comparison of Research Methods to Evaluate Smart Artifacts
Volkamer, Melanie, SECUSO, Karlsruhe Institute of Technology
Paper 549 ~ I (Don't) See What You Typed There! Shoulder-surfing Resistant Password Entry on Gamepads
Völker, Simon, RWTH Aachen University
LBW2511 ~ Supporting Data Workers To Perform Exploratory Programming
Volkmar, Georg, University of Bremen
LBW1121 ~ Analysis of Previsualization Tasks for Animation, Film and Theater
Volpe, Gualtiero, University of Genoa
LBW0231 ~ From Motions to Emotions: Classification of Affect from Dance Movements using Deep Learning
von Grafenstein, Max, Berlin University of the Arts
Paper 114 ~ Our Friends Electric: Reflections on Advocacy and Design Research for the Voice Enabled Internet
von Willich, Julius, TU Darmstadt
INT036 ~ VRChairRacer: Using an Office Chair Backrest as a Locomotion Technique for VR Racing Games
von Zezschwitz, Emanuel, University of Bonn & Fraunhofer FKIE
Paper 140 ~ "If you want, I can store the encrypted password": A Password-Storage Field Study with Freelance Developers
Vonholdt, Stephanie, Bonn-Rhein-Sieg University
Paper 405 ~ Using Time and Space Efficiently in Driverless Cars: Findings of a Co-Design Study
Voorend, Roos, KU Leuven
LBW0211 ~ Distributed User-Generated Card Based Co-Design: A Case-Study
Vorvoreanu, Mihaela, Microsoft Research & Purdue University
Paper 53 ~ From Gender Biases to Gender-Inclusive Design: An Empirical Investigation
Vorvoreanu, Mihaela, Microsoft
Paper 3 ~ Guidelines for Human-AI Interaction
Vos, Steven, Eindhoven University of Technology
CS06 ~ ROOT: A Multidisciplinary Approach to Urban Health Challenges with HCI
Vos, Steven, Fontys University of Applied Sciences & Eindhoven University of Technology
LBW0136 ~ Stimulight: Exploring Social Interaction to Reduce Physical Inactivity among Office Workers
Votipka, Daniel, University of Maryland, College Park
LBW2618 ~ An Observational Investigation of Reverse Engineers' Process and Mental Models
Vovk, Alla, Microsoft Research
LBW0212 ~ Augmented Reality for Early Alzheimer's Disease Diagnosis
Vovk, Alla, Oxford Brookes University
SIG02 ~ SIG: Spatiality of Augmented Reality User Interfaces
Vraka, Maria, Aalborg University
Paper 214 ~ Underneath the Skin: An Analysis of YouTube Videos to Understand Insertable Device Interaction
Vrzakova, Hana, University of Colorado Boulder
Paper 342 ~ Dynamics of Visual Attention in Multiparty Collaborative Problem Solving using Multidimensional Recurrence Quantification Analysis
Vu, Lan, University of Washington
CS23 ~ HCI and Menopause: Designing With and Around the Aging Body
Vujović, Lara, TripAdvisor
Paper 299 ~ Just Give Me What I Want: How People Use and Evaluate Music Search
Vukelić, Mathias, Fraunhofer Institute for Industrial Engineering IAO & University of Stuttgart
Paper 54 ~ How to Work in the Car of the Future? A Neuroergonomical Study Assessing Concentration, Performance and Workload Based on Subjective, Behavioral and Neurophysiological Insights
Vuković, Maja, IBM T.J. Watson Research Center
W06 ~ DC2S2: Designing Crowd-powered Creativity Support Systems